Wednesday, April 16, 2008

Adepticon Report: Gladiator Tournament Game 1

Round 1
Orks vs Necrons

Necron list:
Res orb/staff Lord
16 Warrior
16 Warriors
5 Immortals
5 Immortals
5 Destroyers
5 Scarab Swarms
3 Heavy Destroyers
2 Monoliths

Mission: Identify and Secure

Mission has diagonal deployments with 4 objectives in no man's land and Modified Escalation (as per rulebook escalation, but all units not rolled for on turns 2-3 come in automatically on turn 4—A great permutation of the escalation rule for a tournament setting). Primary was objectives, Secondary was 200 or more Victory Points, and Tertiary was reducing all enemy troops to non scoring. Tactical points were +1 for opponent's highest point unit destroyed or fleeing and +1 for having more scoring units than opponent at end of game.


This was a fun game, but a pretty bad mismatch for my opponent. My shooting took care of the heavy destroyers early, and the stompa came on turn 2. There was also a big piece of level 3 area terrain in the center, so I was able to hide out on turn 1 . The lifta droppa made short work of the monoliths and dropped one on the lord's head, the killer kans took out the destroyers, and soon enough the game was over.


Result: 32-0 Point victory for the orks.

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